Sequel to Wedding Blues.
Sunday, November 13, 2016
Friday, October 21, 2016
Update (or 'Return of the Revenge of Episode 3')
Here is an update to let people know the present situation with regard to current (or rather half finished) projects. First of all, many thanks to all those people who have posted encouraging comments. I really feel I should answer at least some of them individually, but, on the other hand, also think I need to post some sort of update as a first priority.
Creation of the 'New Enforced Chastity' game went fairly smoothly, and I hope to release the non-evaluation (paid) version before the end of the year. With regard to LLP projects, I seem to have accumulated a lot of half completed artwork, and my motivation to finish it is at a bit of a low ebb. However, in the 'vacuum' that this has created, I've started working on Episode 3 in earnest. Now, I know some of you will be thinking "Yes, I've heard that before!", but this time I believe it's really going to happen. I can't face the long render times involved in using the Blender 'Cycles' render engine again, so I'm going to use Unreal Engine (like I did for the 'Snapper' video). Of course, that creates its own challenges (exporting meshes and animations from Blender, etc), but at least they're relatively fresh ones.
Incidentally, there's going to be a big new release of Blender (presumably next year) which will include realistic real time rendering similar to that in Unreal Engine. This will hopefully provide the best of both worlds, and be a big motivator with regard to future CG animations!
While I'm working on Episode 3, I also hope to produce a few single frame comics, i.e. one-off stuff that I can get finished within a few days, before my motivation runs out!
Regards.
Creation of the 'New Enforced Chastity' game went fairly smoothly, and I hope to release the non-evaluation (paid) version before the end of the year. With regard to LLP projects, I seem to have accumulated a lot of half completed artwork, and my motivation to finish it is at a bit of a low ebb. However, in the 'vacuum' that this has created, I've started working on Episode 3 in earnest. Now, I know some of you will be thinking "Yes, I've heard that before!", but this time I believe it's really going to happen. I can't face the long render times involved in using the Blender 'Cycles' render engine again, so I'm going to use Unreal Engine (like I did for the 'Snapper' video). Of course, that creates its own challenges (exporting meshes and animations from Blender, etc), but at least they're relatively fresh ones.
Incidentally, there's going to be a big new release of Blender (presumably next year) which will include realistic real time rendering similar to that in Unreal Engine. This will hopefully provide the best of both worlds, and be a big motivator with regard to future CG animations!
While I'm working on Episode 3, I also hope to produce a few single frame comics, i.e. one-off stuff that I can get finished within a few days, before my motivation runs out!
Regards.
Sunday, September 18, 2016
New Enforced Chastity Game: Evaluation Version Available!
I have created a new (Windows) ‘enforced
chastity game’ (called ‘Chastity Roulette’), a countdown timer application (‘Chastimer’),
and an electronic ‘strongbox’ for photographs (‘Photolockbox’). Photolockbox can
be used in conjunction with either Chastity Roulette or Chastimer. See the pdf
files below for detailed descriptions.
Saturday, August 6, 2016
A New Blog
The LLP universe, as I conceived it, includes both cuckolding and 'adjustment/deballing' (i.e. castration) aspects. While some people enjoy both, others find one or the other (especially 'deballing') a complete turn off. In order to deal with this in a way that I hope will satisfy all my visitors, I've created a new blog that concentrates solely on the 'deballing' side.
The benefit is that people know what to expect when they go to one blog or the other, and so they can choose which to visit according to their own taste. There's also a big advantage for me because it gives me free rein to produce full-on 'deballing' material on the other blog, without having to think I'm disappointing a large section of my audience.
Here's the link.
Thursday, July 28, 2016
An Update
This post is in response to a comment
asking for an update.
I’ve actually been doing a bit of stuff on
another topic over the past week or two. It may not be your thing (that is, it’s
about a spanking fantasy), but here’s a link. Please note that I uploaded it as
‘mature content’, so you’ll need a deviantart account to see it.
With regard to LLP, I seem to have a number
of half-finished projects (completely my fault, of course). The last thing I
was doing was ‘Honeymoon’, a sequel to ‘Wedding Blues’, and I’ll work on that
again when I’ve finished my current (non-LLP) project.
In the meantime, here’s an appetizer in the
form one of the illustrations from the story—poor Tom’s honeymoon isn’t going
quite as planned!
Thursday, June 30, 2016
Wedding Blues
This arose from a kind of doodle which grew into a bigger idea. I've tried to produce it relatively quickly (while my interest in the project was fresh), and limit the degree of detail in the less essential pictures. Hope you like it!
Friday, June 3, 2016
A Little GIFt (and a Terrible Pun)
I’ve been kind of multitasking on a number
of LLP related projects over the past few weeks, including a few initial
scripts for new stories (this is partly the product of several short business
trips that gave me the chance to make handwritten notes, but not produce
artwork).
I’ve also been considering a solution for
those people who like the cuckold stuff, but are turned off by the castration aspects
of LLP. I’ve decided on an answer that I really like and that (I hope) will
please other people too (independent of whether they are ‘adjustment’
fans). More on that soon.
My ‘Gladiator’ project has grown much
larger (in terms of effort) than I originally intended, but I’m determined to
finish it. In the meantime, I’ve produced a gif image based on one of the
pictures in the story. Hope it gives you a giggle...
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