'Snapper' is coming along well. I'm mainly at the stage of editing and creating the motion graphics for the descriptions that appear during the movie. When I've edited together a rough version, I'll go back and tweak some of the animation. At the end of the story, a certain object (I won't say what!) has to fall onto the floor and bounce off it, and since that's easier to create in Unreal Engine, I need to look at one or two tutorial videos regarding physics simulation. In any case, I think the whole movie will be finished within the next two weeks.
I've also been thinking a lot about ideas for one-off artwork. The trouble is that, to do them justice, they need to involve a dialog, monologue or short sequence of images. They're best realized as a 'motion comic' style movie (like Pamphlets), or as 'kinetic short story' (like Teasehouse). In either case, from the lessons I learned on those previous projects, the workflow will be simpler. I think I've settled on doing one particular idea, and I'm really intent on it not dragging on or taking too long. It involves one character drawing (+ different expressions) and a 'motion comic' style monologue.
Visitors is still on ice. The next time I mention it will probably be when I release the whole thing (including the earlier frames) as a slideshow. That's because, at this stage, presenting the whole story together will help the impact of the final frames, so that's what I've decided to do.
Regards.