First, as always, I’d like to thank
everyone for their comments. I haven’t posted anything recently, but as some of
you may know, I’m doing a bit of research into rendering alternatives for
future CGI animations. Nevertheless, I can appreciate that people like to feel
informed about what’s going on, so from now on, I’ll attempt to provide some
updates with regard to progress, even if that doesn’t involve posting actual
artwork.
In addition, (and as a change of pace from
work on the CGI animations) I’m going to try to do some one-off pieces of artwork
each consisting of a single ‘frame’ only. Whatever I start to do always seems
to grow in scale (and effort required) as I develop it, so as a counterbalance
to that, I’m going to do some stuff that strictly consists of one frame only,
keeping to that as a kind of rule. These one-frame efforts could also function
as a precursor to more ambitious projects.
With regard to the CGI side, I’m
progressing OK on “Snapper” using Unreal Engine 4 as the renderer. I’d already
briefly considered Source Filmmaker as a possible candidate for producing
animations, but after receiving a comment about it, I took a more in-depth look.
It’s certainly got some good points (such as automatic lip-synch and creation
of the animation within the application itself), but the process for preparing
custom models is extremely involved, and the rendering doesn’t seem to be as
good as the physically based rendering available in Unreal. It looks like
Blender will get a real time PBR based viewport renderer in around a year’s
time, and if that’s close to being as good as the UE4 renderer, then that would
be terrific! It would mean being able to do everything (apart from editing) in
one application, with instant feedback on the final render. In the meantime, I
intend to produce some stuff using Blender + Unreal.
“Visitors” is on hold at the moment, but
with a little more work, the next frame will be finished, so I’ll be posting
that before too long (probably shortly after I upload “Snapper”).
Regards.
Please keep them coming, it's always god eben just to see an update here and there. I think the idea of one off artwork is particularly good, that way you get some ideas out and it means we get to see complete "stories"
ReplyDeleteI loved the tease house artwork.