Here is a simple flash guide giving more information about the structure of LLP. Although it may not be very exciting in itself, it lays the groundwork for lots of fantasy scenarios and predicaments...
Incidentally, in order to read the text clearly, you will probably need to display the flash file in full screen mode.
Regards.
Tuesday, December 23, 2014
Saturday, November 22, 2014
Motion Comic: "Pamphlets"
I've finally finished my 'motion comic' project. My original plan was to implement it as a flash animation, but I ended up doing it in the form of a video file, since a video is more straightforward and gives more freedom with regard to the animation tools I used.
Friday, October 31, 2014
Nipple Enhancement Infomercial
The subject of this animation is somewhat peripheral to LLP's central cuckold theme, but I thought it was an appealing idea, so decided to make it.
The idea of nipple enhancement also provides a few interesting scenarios with regard to actual cuckold situations.
Anyway, hope you like it!
Saturday, October 18, 2014
A brief update
A few people have posted comments expressing concern that I haven't done any posts recently, and that maybe I've lost interest in the project. For that reason, I just thought I'd give a brief update assuring you that that's definitely not the case.
The fact is, after my previous post about the motion comic, I had an idea for a CG animation that I really liked, so I've been working on that for a while (see 'screenshot' below). The motion comic itself is about 80% finished, but is on hold at the moment. Anyway, rather than saying I was going to do something and then keep changing my story, I decided to just upload the animation when it was finished.
I'm now at the stage of final rendering, which is basically a process of waiting while my computer churns out the pictures (depending on image quality, that can actually take a number of weeks). In the meantime, I'm also working on something else, but I'll give more details about that when I'm confident it's close to completion.
Saturday, August 16, 2014
Meaning of LLP Symbol
I received a message on my YouTube channel asking about the significance of the symbol that appears in my animations and comics etc. I was already intending to give an explanation at some stage, so I thought this would be a good opportunity.
Many of the 'cuckold symbols' found on the internet are combinations of the familiar symbols for male and female. Most seemed to me to be rather too obvious, and not very aesthetically pleasing. So I went for a design that was a bit more cryptic, but hopefully more suitable as a logo.
Many of the 'cuckold symbols' found on the internet are combinations of the familiar symbols for male and female. Most seemed to me to be rather too obvious, and not very aesthetically pleasing. So I went for a design that was a bit more cryptic, but hopefully more suitable as a logo.
Thursday, July 24, 2014
Coming Soon (or at least next) - Motion Comic
I've received one or two messages asking about updates, so here are a few words on the 'state of play'.
At the moment, I'm working on a 'motion comic'. This is a short comic (a kind of skit, really) which I hope to create as a flash animation consisting mainly of still pictures, but also with a few moving ones. I originally thought that it would be a quick project, but the artwork is taking a long time to do, so it's dragging on somewhat.
I'd really like to get on with the next 'John & Susan' CG animation, but I know that if I continue with that now, the motion comic will never get finished...
Wednesday, June 11, 2014
'Chastiring' Guide - Flash Animation
Here is a guide to the 'chasitirng' in the form of a flash animation. Naturally, the 'adjustment' aspect of my LLP fantasy is not to everyone's taste, but at least in my version of it, you won't see anything gory or violent. I'm thinking of creating another blog to deal with this aspect of the LLP world, as it's partly separate from the cuckold angle.
The guide itself is meant to lay down the background for various fantasy scenarios, so it's main purpose is to convey information. I've never produced a flash animation for the Web before, and the process has turned out to be quite fiddly. The animation seems to work for me, but I can only test it from my own connection. If you're just getting a blank space etc, please let me know.
The guide itself is meant to lay down the background for various fantasy scenarios, so it's main purpose is to convey information. I've never produced a flash animation for the Web before, and the process has turned out to be quite fiddly. The animation seems to work for me, but I can only test it from my own connection. If you're just getting a blank space etc, please let me know.
Friday, May 23, 2014
Infomercial
Here is a short video in the form of an 'infomercial' for an LLP product. It arose out of a mechanism (i.e. python script) I designed for Episode 3 that counts credits 'realistically' from the level shown on the collar in accordance with the explanation in Episode 2. It was originally intended to be a simple video demonstrating that mechanism. However, as often happens with these things, it expanded into something a bit more elaborate. Anyway, hope you enjoy it.
Thursday, May 22, 2014
A Brief Word about 'Cuckahol'
I received a comment asking me about
cuckahol, which was referred to in my “Short LLP Comic/Illustrated Story” post
but not explained. In response, here is the back label from a bottle of
cuckaholic wine. As in the case of many products, it’s definitely a good idea
to “read the label carefully before use”!
Thursday, May 15, 2014
Muscle Stud Massage Sauna
The playing card in the picture below is
something I designed for a CG animated ‘LLP Infomercial’ advertising a specific
LLP product for ladies. Although it’s not explained in the infomercial itself,
I thought of a little back story for the card, which is given below.
The infomercial is in turn an offshoot that
came about through working on the next ‘John and Susan’ episode, and it arose because
I designed a mechanism within the CG program (Blender) for counting up credits
in accordance with the actual rules explained in Episode 2.
As you can see, I keep getting diverted by
different ideas! Anyway, at least the diversions lead to me producing
something. The ‘Infomercial’ should be finished in the next week or two. It
doesn’t have any character animation, but I think it includes a fun idea.
Tuesday, May 6, 2014
Change of Plan
WARNING: This is a long (for me anyway), wordy post about
my “creative process” (lol), but I’m very enthusiastic about this new idea, so I’d
like to share!
First, thank you for all your comments on
my nymphobug videos. Seeing them in isolation, you’d be forgiven for thinking
that I might be about to send the story off on some strange tangent, a direction
that doesn’t really fit in with the cuckolding fantasy idea etc. Please don’t
worry - that’s absolutely not the case. The nymphobug is intended just as a
kind of decorative detail, and won’t have any substantial impact on the main characters or narrative.
Nevertheless, modeling, rigging and
animating the “nymphobug” was interesting and instructive. In addition to some
technical aspects, it also taught me the following:
(1) Once you’ve created a CG character,
animating it isn’t all that difficult, and
(2) It can be very motivating to do a
project on a relatively short time scale.
Those points lead me on to the main theme
of this post, which is to tell you that I’ve decided to follow ptathuk’s
suggestion, i.e. to make a video about John getting his collar. When I first
saw this suggestion in a comment on a previous post, it didn’t really “gel” (so
to speak). But last night (as I was walking the dog), I realized what an excellent
idea it was, for the following reasons:
(a) First and foremost, I thought of a
scenario that I really like. I can’t
guarantee it’ll press everyone’s buttons, but it certainly pressed mine!
(b) It’s the most natural continuation in
terms of the narrative. I carefully set up and explained the collar in Episode
2, but was in danger leaving it unexploited as a peripheral detail in Episode
3.
(c) It’s a great bridge to the episode that
follows (involving “doing the wild thing” with Sebastian, which was to be
Episode 3, but will now be Episode 4). I was originally planning a bridging
episode with a different scenario, but dropped the idea, because it didn’t seem
worth the effort involved. But this new “bridge” is definitely worth building!
It brings Susan and John together in an intimate way, indicates a shift in
their relationship, and raises anticipation for the next episode.
(d) Technically, it involves relatively
little effort (which relates to points 1 and 2 above). It involves only two
characters (both of which I’ve already modeled and rigged), and can be done on
a relatively short timescale, giving me room to add a few embellishments
without feeling they’ll make the project too long.
...Well, that was kind of a long
explanation, but I wanted to give it. That way, you can maybe get an inkling of
the “Wow! Everything just fell into place!” feeling that I experienced! I wish that
would happen more often! Anyway, just a final word of thanks to ptathuk. Thanks
for making the suggestion; I hope that you - and all you other guys who are kind
enough to take an interest - will be pleased with the eventual result.
Regards.
Sunday, May 4, 2014
Nymphobug
Here are two short videos featuring the Nyphobug character that will feature (briefly) in Episode 3.
Nymphobug is curious about our camera...
Nymphobug finds a nice Spurt Flower. I assume you can guess how she's going to 'collect' that tasty nectar!...
Nymphobug is curious about our camera...
Nymphobug finds a nice Spurt Flower. I assume you can guess how she's going to 'collect' that tasty nectar!...
Wednesday, April 23, 2014
Coming (Relatively) Soon - The 'Nymphobug'
Over the last week or two, I've been creating a character that will make a brief appearance in Episode 3. She's a kind of 'sexy insectoid', and designing the CG rig for her has proved to be an interesting and informative experience.
Although I'm creating the Nymphobug as a kind of peripheral detail to add some extra spice to the next CG episode, she also constitutes a kind of independent mini-project. I don't think it will be giving anything away to show her off in the form of a few gifs and/or short animations, so those will probably be the next thing to appear. The Nymphobug isn't directly anything to do with cuckolding etc, but I think she's quite naughty and erotic in her own way. I hope you will agree!
Thank you for your interest, and please stay tuned!
Monday, April 14, 2014
Current Projects
For anyone interested, I want to say a word
about the things I am currently working on. These are as follows:
LLP “Episode 0”
A CG animation giving some background on
the origin and nature of LLP. While not really sexual in content, it will
hopefully add to the atmosphere of the story.
LLP Episode 3
A CG animation continuing Susan and Johns’
story. Very suggestive and sexual in content!
“Tales from LLP 1”
A 2D animation involving a separate story
with different characters. I plan to upload a ‘PG’ version to YouTube, and an ‘NC-17’
version - containing an extra explicit scene - to this blog.
From now on, I think I’ll follow Susan and
Johns’ story using CG animation, and produce other assorted short stories/skits
using 2D animations and illustrations. In different ways, I like creating both CG and 2D stuff, and different media for separate stories seems like a good
way of organizing things.
Because (for me at least) 2D is less labor
intensive, “Tales from LLP 1” will be completed and released first. I’ll try to
time it such that Episodes 0 and 3 are finished around the same time, and I’ll
probably upload them together.
Best wishes.
Sunday, April 6, 2014
LLP 'Cosmology'
As a virtual reality simulation, Ladies’
Love Paradise - if it really ‘existed’ - would present some kind of overall
environment to the people inside it, what you might call the ‘cosmology’ of the
virtual universe. I don’t know why, but for LLP I like the concept of groups of
‘islands’ floating in a clear blue sky above the clouds. I looked on the internet
to see if I could find any deep Freudian significance behind this idea, but with
no clear results. On the other hand, floating islands/cities etc. are certainly
popular tropes in SF and fantasy:
Since LLP is a virtual reality world, at
least there’s no need to worry about any physical inconsistencies that might be
involved. In virtual reality, you can change the laws of physics to suit your
own requirements! Here is my idea:
I'll be featuring this environment more explicitly in some of my future animations.
Tuesday, March 11, 2014
Tuesday, February 18, 2014
My first attempt at CG animation...
Although it's slightly off topic with regard to this blog, I decided to upload my first attempt at CG animation. It's a boot licking animation that I uploaded to YouTube in June 2012.
However, the YouTube 'powers that be' decided to delete it as 'inappropriate content' in April 2013, stating that it 'has been removed as a violation of YouTube`s policy on nudity or sexual content.'
Really? Given that you can easily find videos with much more visceral, dribbling, muddy boot licking on YouTube (try searching on 'boot licking'), I find that decision pretty arbitrary!
Anyway, see what you think.
For those interested in technical details. the CG program I used was Softimage.
Regarding my other videos, 'LLP Episode 1' was created with Anime Studio (a rather underestimated 2.5D animation software IMHO), and 'LLP Episode 2' was created with Blender (an absolutely fantastic open source 3D creation suite). The short comic was created with Inkscape (a great open source vector graphics editor).
Cheers.
However, the YouTube 'powers that be' decided to delete it as 'inappropriate content' in April 2013, stating that it 'has been removed as a violation of YouTube`s policy on nudity or sexual content.'
Really? Given that you can easily find videos with much more visceral, dribbling, muddy boot licking on YouTube (try searching on 'boot licking'), I find that decision pretty arbitrary!
Anyway, see what you think.
For those interested in technical details. the CG program I used was Softimage.
Regarding my other videos, 'LLP Episode 1' was created with Anime Studio (a rather underestimated 2.5D animation software IMHO), and 'LLP Episode 2' was created with Blender (an absolutely fantastic open source 3D creation suite). The short comic was created with Inkscape (a great open source vector graphics editor).
Cheers.
Saturday, February 1, 2014
A Blog of Interest
I've added a link to a blog called "A Cuckold's Life".
It's of particular interest to me in the sense of having parallels with my cuckold fantasy virtual world "Ladies' Love Paradise". Being pure fantasy, my world involves extremely advanced technology that's a long way from being developed. However, "A Cuckold's Life" is about cuckold experiences in Secondlife, which is probably the closest thing to a virtual world that current technology offers (at least on a widely available basis).
It's of particular interest to me in the sense of having parallels with my cuckold fantasy virtual world "Ladies' Love Paradise". Being pure fantasy, my world involves extremely advanced technology that's a long way from being developed. However, "A Cuckold's Life" is about cuckold experiences in Secondlife, which is probably the closest thing to a virtual world that current technology offers (at least on a widely available basis).
Wednesday, January 15, 2014
Short LLP Comic/Illustrated Story
Here is a short comic illustrating one of my LLP ideas. I originally intended it to be a single illustration but it developed into a small series of pictures. It's not intended to be a complete story, just an incident or experience from a character living in LLP. Hope you like it!
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